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[master] / FP / src / conf / anims.conf

#   Princed V3 - Prince of Persia Level Editor for PC Version
#   Copyright (C) 2003 Princed Development Team
#
#   This program is free software; you can redistribute it and/or modify
#   it under the terms of the GNU General Public License as published by
#   the Free Software Foundation; either version 2 of the License, or
#   (at your option) any later version.
#
#   This program is distributed in the hope that it will be useful,
#   but WITHOUT ANY WARRANTY; without even the implied warranty of
#   MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the
#   GNU General Public License for more details.
#
#   You should have received a copy of the GNU General Public License
#   along with this program; if not, write to the Free Software
#   Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA  02111-1307  USA
#
#   The authors of this program may be contacted at http://forum.princed.com.ar

# anims.conf: FreePrince : Animations
# �����������
# Copyright 2004, 2003 Princed Development Team
#  Created: 11 Jan 2005
#
#  Author: Enrique Calot <ecalot.cod@princed.com.ar>
#
# Note:
#  DO NOT remove this copyright notice
#

#Note that "image"'s with layer "bottom" means that alive objects will be
#drawn over them as if they where a background; however the layer "top"
#will be drawn over the object animations.

#Syntax:
#for static images:
# (number 0 to 65535) frame
# (IMAGE|OBJECT|MIDI|WAV|SPEAKER) type
# (string) res
# if type is IMAGE:
#  (number 1 to 65535|INFINITE) duration
#  (TOP|BOTTOM) layer
#  (number 0 to 65535|LEFT|RIGHT) x
#  (number 0 to 65535|TOP|BOTTOM) y
# if type is OBJECT:
#  (number 1 to 65535|INFINITE|UNTILEXIT) duration
#  (string) initial state
#  (number -32768 to 32767) location
#  (UP|MIDDLE|CENTER|DOWN|number 0 to 255) floor
#  (YES|NO) cache mirrored images

ANIMATION presentation 1000
	#titles
	#frame type     res                 duration layer  x    y
	0      IMAGE    img_main_background 30       bottom left bottom
	2      IMAGE    img_main_presents   6        bottom 60   150
	10     IMAGE    img_main_author     4        bottom 50   190
	15     IMAGE    img_main_game_name  8        bottom 40   100
	24     IMAGE    img_main_copyright  6        bottom 50   190
	#text 1
	30     IMAGE    img_text_background 10       bottom left bottom
	30     IMAGE    img_text_in_the_absense|res_mods_bw 10 top 20 170
	#story animation
	40     IMAGE    img_princess_room   30       bottom left bottom #princess room
	40     IMAGE    img_princess_bed    30       bottom left 183    #bed
	40     IMAGE    img_princess_pillar 30       top    188  124    #pillar
	#frame type     res                duration  initState Location Floor   Mirror
	40     OBJECT   anim_torch         30        torch     101      up      no
	40     OBJECT   anim_torch         30        torch     217      up      no
	45     OBJECT   img_jaffar         untilExit jaffar    100      center  yes
	#text 2
	70     IMAGE    img_text_background infinite bottom left bottom
	70     IMAGE    img_text_marry_jaffar|res_mods_bw infinite top 20 170 
	#frame type     res
	#0     MIDI     
	#0     WAV      
	#0     SPEAKER  
	0      SPEAKER  SND_MIDI_TITLES 

	
ANIMATION level1 200
	0      OBJECT   img_jaffar          infinite jaffar   100      center  no