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[master] / FP / src / include / room.h

/*  Princed V3 - Prince of Persia Level Editor for PC Version
    Copyright (C) 2003 Princed Development Team

    This program is free software; you can redistribute it and/or modify
    it under the terms of the GNU General Public License as published by
    the Free Software Foundation; either version 2 of the License, or
    (at your option) any later version.

    This program is distributed in the hope that it will be useful,
    but WITHOUT ANY WARRANTY; without even the implied warranty of
    MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the
    GNU General Public License for more details.

    You should have received a copy of the GNU General Public License
    along with this program; if not, write to the Free Software
    Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA  02111-1307  USA

    The authors of this program may be contacted at http://forum.princed.com.ar
*/

/*
room.h: FreePrince : Draw Screen
������
 Copyright 2004 Princed Development Team
  Created: 21 Jul 2004

  Authores: Diego Essaya <dessaya.cod@princed.com.ar>
	          Enrique Calot <ecalot.cod@princed.com.ar>

 Note:
  DO NOT remove this copyright notice
*/

#ifndef _PR_ROOM_H_
#define _PR_ROOM_H_

#define TILE_W 32
#define TILE_H 62

#include "types.h"

tTile roomGetTile(tRoom* room,int x, int y);
void roomDrawBackground(tRoom* room);
void roomDrawForeground(tRoom* room);
void roomLoadGfx(long environment); /* Only to initialize environment by mapStart */
int roomPress(tRoom* room, tObject* obj);
void roomKidChangedFloor(tRoom* room, tObject* kid);

#include "room_conf.h"

#endif