/* Princed V3 - Prince of Persia Level Editor for PC Version
Copyright (C) 2003 Princed Development Team
This program is free software; you can redistribute it and/or modify
it under the terms of the GNU General Public License as published by
the Free Software Foundation; either version 2 of the License, or
(at your option) any later version.
This program is distributed in the hope that it will be useful,
but WITHOUT ANY WARRANTY; without even the implied warranty of
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
GNU General Public License for more details.
You should have received a copy of the GNU General Public License
along with this program; if not, write to the Free Software
Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA
The authors of this program may be contacted at http://forum.princed.com.ar
*/
/*
room.h: FreePrince : Draw Screen
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Copyright 2004 Princed Development Team
Created: 21 Jul 2004
Authores: Diego Essaya <dessaya.cod@princed.com.ar>
Enrique Calot <ecalot.cod@princed.com.ar>
Note:
DO NOT remove this copyright notice
*/
#ifndef _PR_ROOM_H_
#define _PR_ROOM_H_
#define TILE_W 32
#define TILE_H 62
#include "types.h"
tTile roomGetTile(tRoom* room,int x, int y);
void roomDrawBackground(tRoom* room);
void roomDrawForeground(tRoom* room);
void roomLoadGfx(long environment); /* Only to initialize environment by mapStart */
int roomPress(tRoom* room, tObject* obj);
void roomKidChangedFloor(tRoom* room, tObject* kid);
#include "room_conf.h"
#endif