author | ecalot
<ecalot> 2003-11-04 01:10:51 UTC |
committer | ecalot
<ecalot> 2003-11-04 01:10:51 UTC |
parent | 36a92fa2b0e75b31017867d3f9b0fceda5533230 |
PR/doc/changelog.txt | +19 | -12 |
PR/doc/readme.coders.txt | +2 | -2 |
PR/doc/readme.txt | +7 | -2 |
diff --git a/PR/doc/changelog.txt b/PR/doc/changelog.txt index ca7adef..8a22a6d 100644 --- a/PR/doc/changelog.txt +++ b/PR/doc/changelog.txt @@ -1,4 +1,4 @@ -Princed Resources Editor V0.7 +Princed Resources Editor V0.8 beta (c) Copyright 2003 - Princed Development Team http://www.princed.com.ar This program is open source under the GNU General Public License terms @@ -54,22 +54,29 @@ This program is open source under the GNU General Public License terms - Moved midi support to mid.c - Solved corrupted images on compression bug - Source ported to several compilers and platforms - + * PR 0.8 beta + - Abstracted disk functions into one module + - Added PC Speaker sound clasification + - Added compression algorithms B0 and B2. Before that it was only working B1. + - Coded a base directory creator for files + - Coded a parser and the resources tree in xml. + - Coded inheritance of owner's attribures to tag childs + - Coded linking from an id to a palette + - Coded the compression algorithm selector to optimize the bitmap compiled dat files + - Coded unknown extracted files saved in unknown.xml + 2) ToDo List - i) Code the compression algorithms (B0, B1, B2) to optimize the bitmap compiled dat files - ii) Add full pop2 support - iii) Add resources tree in xml. See the sample resources.xml and folder.xml -parsing - iv) Code the compression algorithms (B3, B4) to optimize the bitmap compiled dat files - v) Add a C++ class to use PR + i) Add full pop2 support + ii) Code the compression algorithms (B3, B4) to optimize the bitmap compiled dat files + iii) Add a C++ class to use PR + iv) Abstract output 3) Future Versions: - PR v0.8 beta: added i,iii PR v0.9: tested and stable PR v1.0: First optimized & stable version for win32 and unix based systems - PR v1.1: added v - PR v1.5: added iv - PR v2.0 beta: added ii + PR v1.1: added iii + PR v1.5: added ii + PR v2.0 beta: added i PR v2.0: Optimized & stable version for win32 and unix based systems diff --git a/PR/doc/readme.coders.txt b/PR/doc/readme.coders.txt index 9122a68..7e94ba5 100644 --- a/PR/doc/readme.coders.txt +++ b/PR/doc/readme.coders.txt @@ -1,4 +1,4 @@ -Princed Resources Handler V0.7 +Princed Resources Handler V0.8 beta (c) Copyright 2003 - Princed Development Team http://www.princed.com.ar This program is open source under the GNU General Public License terms @@ -9,7 +9,7 @@ GCC with the C99 standard will work: -shell-2.05b$ gcc -std=c99 pr.c -o pr -shell-2.05b$ ./pr -Princed resources (PR) V0.7 +Princed resources (PR) V0.8 beta (c) Copyright 2003 - Princed Development Team http://www.princed.com.ar diff --git a/PR/doc/readme.txt b/PR/doc/readme.txt index 2fa26a8..79df5f7 100644 --- a/PR/doc/readme.txt +++ b/PR/doc/readme.txt @@ -1,4 +1,4 @@ -Princed Resources Editor V0.7 +Princed Resources Editor V0.8 beta (c) Copyright 2003 - Princed Development Team http://www.princed.com.ar This program is open source under the GNU General Public License terms @@ -18,7 +18,8 @@ Resource Types: 04 Midis 05 Undefined 06 Palette - 07 to 10 reserved + 07 PC Speaker Sounds + 08 to 10 reserved Type 01: We decided to give Level files the extension ".pet". These files can be edited Princed V3. PV3 can also edit the whole levels.dat file. @@ -61,6 +62,10 @@ Type 06: For the bitmaps palettes we are using the Jasc Pal format (Not Microsoft pal format) Recommended editor: Paint Shop Pro. +Type 07: + For the PC Speaker sounf we are using binary data saved in pcs format + Recommended editor: xvi32 or any other hex editor. + 2) Bugs: This is the first stable release, we hadn't tested enough as to say it has no bugs, and tehre are also lots known bugs. This program was only tested using vdungeon.dat