| author | ecalot
<ecalot> 2004-06-25 03:31:13 UTC |
| committer | ecalot
<ecalot> 2004-06-25 03:31:13 UTC |
| parent | 82028de43cb74c0f689d249160d6f502070f0f59 |
| FP/src/include/config.h | +59 | -6 |
diff --git a/FP/src/include/config.h b/FP/src/include/config.h index 66deebe..100049b 100644 --- a/FP/src/include/config.h +++ b/FP/src/include/config.h @@ -1,12 +1,65 @@ +/* Princed V3 - Prince of Persia Level Editor for PC Version + Copyright (C) 2003 Princed Development Team + + This program is free software; you can redistribute it and/or modify + it under the terms of the GNU General Public License as published by + the Free Software Foundation; either version 2 of the License, or + (at your option) any later version. + + This program is distributed in the hope that it will be useful, + but WITHOUT ANY WARRANTY; without even the implied warranty of + MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the + GNU General Public License for more details. + + You should have received a copy of the GNU General Public License + along with this program; if not, write to the Free Software + Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA + + The authors of this program may be contacted at http://forum.princed.com.ar +*/ + +/* +config.h: Free Prince : Resource Handler +\xaf\xaf\xaf\xaf\xaf\xaf\xaf\xaf + Copyright 2003,2004 Princed Development Team + Created: 24 Jun 2004 + + Author: Enrique Calot <ecalot.cod@princed.com.ar> + + Note: + DO NOT remove this copyright notice +*/ #include "conf_ids.h" -void configSetShort(int id,short int value); -void configSetLong(int id, long int value); -void configSetString(int id, char* value); +int configInit(); +/* Only to be called once and from the resource module */ +void configStop(); +/* Only to be called once and from the resource module */ -short int configGetShort(int id); -long int configGetLong(int id); -char* configGetString(int id); +void configSet(int id, void* data,int size); + +#define configSetVar(id,variable) configSet(id,((void*)(&variable)),sizeof(variable)) +/* void configSetVar(int id, atomic variable); + * where atomic may be (signed|unsigned) ((short|long) int|char)|(double) float + */ + +#define configSetString(id,string) configSet(id,((void*)(string)),strlen(string)+1) +/* void configSetString(int id, char* string); + */ + +#define configSetArray(id,array,size) configSet(id,((void*)(array)),size*sizeof(*array)) +/* void configSetArray(int id, atomic* array, int arraySize); + * where atomic* may be (signed|unsigned) ((short|long) int*|char*)|(double) float* + */ + +void* configGet(int id); +#define configGetVar(id,type) *((type*)configGet(id)) + +void* configGetArray(int id,int* size); void configSync(); +/* Saves the configuration + */ + +