author | ecalot
<ecalot> 2005-02-24 00:13:12 UTC |
committer | ecalot
<ecalot> 2005-02-24 00:13:12 UTC |
parent | f8a8d4e521502d571f29ba9448d37d3468bfb821 |
FP/doc/CHANGELOG | +1 | -0 |
FP/doc/INSTALL | +16 | -15 |
FP/src/Makefile | +2 | -1 |
FP/src/out/output.c | +0 | -3 |
diff --git a/FP/doc/CHANGELOG b/FP/doc/CHANGELOG index 0c5b44a..811e86b 100644 --- a/FP/doc/CHANGELOG +++ b/FP/doc/CHANGELOG @@ -18,3 +18,4 @@ Versions - Rebuilt tile handling library - Tested BSD port - Titles and presentations sent to a configuration file + - Coded lives diff --git a/FP/doc/INSTALL b/FP/doc/INSTALL index afc043d..f2bf4a8 100644 --- a/FP/doc/INSTALL +++ b/FP/doc/INSTALL @@ -40,21 +40,22 @@ If you are using debian you can install the packages just typing: apt-get install wget gcc make libsdl1.2-dev bzip2 tar Make options: -- make compiles only the latest modified sources -- make build compiles all the sources -- make install downloads dat files and compiles the game -- make checks checks for the programs needed to perform a right compilation -- make clean deletes all the files that are generated by make - except the ones that have been downloaded. - Note that this is not dangerous at all because make build - will regenerate them. -- make download downloads the dat files, generate index -- make headers parses the configuration files and builds the headers. - This uses all the awk stuff and is very useful to make a - package for other machines without awk installed (e.g. - machines running Windows systems). -- make it does all the necesary stuff to run the game and runs it -- make run runs a compiled game +- make compiles only the latest modified sources +- make build compiles all the sources +- make install downloads dat files and compiles the game +- make checks checks for the programs needed to perform a right compilation +- make clean deletes all the files that are generated by make + except the ones that have been downloaded. + Note that this is not dangerous at all because make build + will regenerate them. +- make download downloads the dat files, generate index +- make headers parses the configuration files and builds the headers. + This uses all the awk stuff and is very useful to make a + package for other machines without awk installed (e.g. + machines running Windows systems). +- make it does all the necesary stuff to run the game and runs it +- make run runs a compiled game +- make build FS='' rebuilds the game in a non-fullscreen mode CVS nightly tarballs: ~~~~~~~~~~~~~~~~~~~~ diff --git a/FP/src/Makefile b/FP/src/Makefile index 7e927cd..c1b9b43 100644 --- a/FP/src/Makefile +++ b/FP/src/Makefile @@ -35,7 +35,8 @@ LIBS = $(shell sdl-config --libs --cflags) #LIBS = -L/usr/local/lib -lSDL-1.1 -pthread #Defines -DEFINES = -DOS=\"$(OS)\" $(LINUX) +FS = -DOUTPUT_FULLSCREEN +DEFINES = -DOS=\"$(OS)\" $(LINUX) $(FS) #Release type TYPE = Debug diff --git a/FP/src/out/output.c b/FP/src/out/output.c index a8db982..dde8754 100644 --- a/FP/src/out/output.c +++ b/FP/src/out/output.c @@ -49,9 +49,6 @@ output.c: Free Prince : Output Devices Handler #define DEF_SCREEN_WIDTH 320 #define DEF_SCREEN_HEIGHT 200 -#define OUTPUT_FULLSCREEN - - #ifdef OUTPUT_FULLSCREEN #define fullscreen SDL_FULLSCREEN #else