author | ecalot
<ecalot> 2004-08-15 01:29:40 UTC |
committer | ecalot
<ecalot> 2004-08-15 01:29:40 UTC |
parent | d30839ec4aa9878ab7f96bcfae636ac2a851f801 |
FP/src/conf/files.conf | +3 | -8 |
FP/src/conf/resources.conf | +1 | -2 |
FP/src/ker/kid.c | +20 | -20 |
FP/src/ker/object.c | +20 | -20 |
diff --git a/FP/src/conf/files.conf b/FP/src/conf/files.conf index 9c638e1..01deb73 100644 --- a/FP/src/conf/files.conf +++ b/FP/src/conf/files.conf @@ -3,15 +3,10 @@ LEVEL levels.dat KID kid.dat PRINCE prince.dat -VDUNGEON vdungeon.dat +DUNGEON vdungeon.dat PCSOUND ibmsnd1.dat ibmsnd2.dat TITLES titles.dat - - - - - - - +GUARD guard1.dat +PV pv.dat diff --git a/FP/src/conf/resources.conf b/FP/src/conf/resources.conf index 3964739..a6f9761 100644 --- a/FP/src/conf/resources.conf +++ b/FP/src/conf/resources.conf @@ -5,9 +5,8 @@ #define type file resources MAP LVL LEVEL 2000 -ANIM_JUMP IMG KID 400 481-499 ANIM_CROUCH IMG KID 400 518-530 -ANIM_JUMP IMG KID 400 481-499 +ANIM_JUMP IMG KID 400 481-499 ANIM_JUMPRUN IMG KID 400 434-444 ANIM_NORMAL IMG KID 400 415 415 415 ANIM_RUN IMG KID 400 407-414 diff --git a/FP/src/ker/kid.c b/FP/src/ker/kid.c index 88f8df3..24fd5a6 100644 --- a/FP/src/ker/kid.c +++ b/FP/src/ker/kid.c @@ -49,26 +49,26 @@ static struct { } kidGfx; void loadGfx() { - kidGfx.turning[DIR_LEFT]=resLoad(RES_ANIM_TURNING|RES_MOD_LEFT); - kidGfx.turning[DIR_RIGHT]=resLoad(RES_ANIM_TURNING|RES_MOD_RIGHT); - kidGfx.normal[DIR_LEFT]=resLoad(RES_ANIM_NORMAL|RES_MOD_LEFT); - kidGfx.normal[DIR_RIGHT]=resLoad(RES_ANIM_NORMAL|RES_MOD_RIGHT); - kidGfx.walking[DIR_LEFT]=resLoad(RES_ANIM_WALKING|RES_MOD_LEFT); - kidGfx.walking[DIR_RIGHT]=resLoad(RES_ANIM_WALKING|RES_MOD_RIGHT); - kidGfx.couching[DIR_LEFT]=resLoad(RES_ANIM_COUCH|RES_MOD_LEFT); - kidGfx.couching[DIR_RIGHT]=resLoad(RES_ANIM_COUCH|RES_MOD_RIGHT); - kidGfx.jumping[DIR_LEFT]=resLoad(RES_ANIM_JUMP|RES_MOD_LEFT); - kidGfx.jumping[DIR_RIGHT]=resLoad(RES_ANIM_JUMP|RES_MOD_RIGHT); - kidGfx.running[DIR_LEFT]=resLoad(RES_ANIM_RUN|RES_MOD_LEFT); - kidGfx.running[DIR_RIGHT]=resLoad(RES_ANIM_RUN|RES_MOD_RIGHT); - kidGfx.startrunning[DIR_LEFT]=resLoad(RES_ANIM_RUN_START|RES_MOD_LEFT); - kidGfx.startrunning[DIR_RIGHT]=resLoad(RES_ANIM_RUN_START|RES_MOD_RIGHT); - kidGfx.stoprunning[DIR_LEFT]=resLoad(RES_ANIM_RUN_STOP|RES_MOD_LEFT); - kidGfx.stoprunning[DIR_RIGHT]=resLoad(RES_ANIM_RUN_STOP|RES_MOD_RIGHT); - kidGfx.turnrunning[DIR_LEFT]=resLoad(RES_ANIM_RUN_TURN|RES_MOD_LEFT); - kidGfx.turnrunning[DIR_RIGHT]=resLoad(RES_ANIM_RUN_TURN|RES_MOD_RIGHT); - kidGfx.jumprunning[DIR_LEFT]=resLoad(RES_ANIM_JUMPRUN|RES_MOD_LEFT); - kidGfx.jumprunning[DIR_RIGHT]=resLoad(RES_ANIM_JUMPRUN|RES_MOD_RIGHT); + kidGfx.turning[DIR_LEFT]=resLoad(RES_ANIM_TURNING|RES_MODS_LEFT); + kidGfx.turning[DIR_RIGHT]=resLoad(RES_ANIM_TURNING|RES_MODS_RIGHT); + kidGfx.normal[DIR_LEFT]=resLoad(RES_ANIM_NORMAL|RES_MODS_LEFT); + kidGfx.normal[DIR_RIGHT]=resLoad(RES_ANIM_NORMAL|RES_MODS_RIGHT); + kidGfx.walking[DIR_LEFT]=resLoad(RES_ANIM_WALKING|RES_MODS_LEFT); + kidGfx.walking[DIR_RIGHT]=resLoad(RES_ANIM_WALKING|RES_MODS_RIGHT); + kidGfx.couching[DIR_LEFT]=resLoad(RES_ANIM_CROUCH|RES_MODS_LEFT); + kidGfx.couching[DIR_RIGHT]=resLoad(RES_ANIM_CROUCH|RES_MODS_RIGHT); + kidGfx.jumping[DIR_LEFT]=resLoad(RES_ANIM_JUMP|RES_MODS_LEFT); + kidGfx.jumping[DIR_RIGHT]=resLoad(RES_ANIM_JUMP|RES_MODS_RIGHT); + kidGfx.running[DIR_LEFT]=resLoad(RES_ANIM_RUN|RES_MODS_LEFT); + kidGfx.running[DIR_RIGHT]=resLoad(RES_ANIM_RUN|RES_MODS_RIGHT); + kidGfx.startrunning[DIR_LEFT]=resLoad(RES_ANIM_RUN_START|RES_MODS_LEFT); + kidGfx.startrunning[DIR_RIGHT]=resLoad(RES_ANIM_RUN_START|RES_MODS_RIGHT); + kidGfx.stoprunning[DIR_LEFT]=resLoad(RES_ANIM_RUN_STOP|RES_MODS_LEFT); + kidGfx.stoprunning[DIR_RIGHT]=resLoad(RES_ANIM_RUN_STOP|RES_MODS_RIGHT); + kidGfx.turnrunning[DIR_LEFT]=resLoad(RES_ANIM_RUN_TURN|RES_MODS_LEFT); + kidGfx.turnrunning[DIR_RIGHT]=resLoad(RES_ANIM_RUN_TURN|RES_MODS_RIGHT); + kidGfx.jumprunning[DIR_LEFT]=resLoad(RES_ANIM_JUMPRUN|RES_MODS_LEFT); + kidGfx.jumprunning[DIR_RIGHT]=resLoad(RES_ANIM_JUMPRUN|RES_MODS_RIGHT); } void kidFree() { diff --git a/FP/src/ker/object.c b/FP/src/ker/object.c index 88f8df3..24fd5a6 100644 --- a/FP/src/ker/object.c +++ b/FP/src/ker/object.c @@ -49,26 +49,26 @@ static struct { } kidGfx; void loadGfx() { - kidGfx.turning[DIR_LEFT]=resLoad(RES_ANIM_TURNING|RES_MOD_LEFT); - kidGfx.turning[DIR_RIGHT]=resLoad(RES_ANIM_TURNING|RES_MOD_RIGHT); - kidGfx.normal[DIR_LEFT]=resLoad(RES_ANIM_NORMAL|RES_MOD_LEFT); - kidGfx.normal[DIR_RIGHT]=resLoad(RES_ANIM_NORMAL|RES_MOD_RIGHT); - kidGfx.walking[DIR_LEFT]=resLoad(RES_ANIM_WALKING|RES_MOD_LEFT); - kidGfx.walking[DIR_RIGHT]=resLoad(RES_ANIM_WALKING|RES_MOD_RIGHT); - kidGfx.couching[DIR_LEFT]=resLoad(RES_ANIM_COUCH|RES_MOD_LEFT); - kidGfx.couching[DIR_RIGHT]=resLoad(RES_ANIM_COUCH|RES_MOD_RIGHT); - kidGfx.jumping[DIR_LEFT]=resLoad(RES_ANIM_JUMP|RES_MOD_LEFT); - kidGfx.jumping[DIR_RIGHT]=resLoad(RES_ANIM_JUMP|RES_MOD_RIGHT); - kidGfx.running[DIR_LEFT]=resLoad(RES_ANIM_RUN|RES_MOD_LEFT); - kidGfx.running[DIR_RIGHT]=resLoad(RES_ANIM_RUN|RES_MOD_RIGHT); - kidGfx.startrunning[DIR_LEFT]=resLoad(RES_ANIM_RUN_START|RES_MOD_LEFT); - kidGfx.startrunning[DIR_RIGHT]=resLoad(RES_ANIM_RUN_START|RES_MOD_RIGHT); - kidGfx.stoprunning[DIR_LEFT]=resLoad(RES_ANIM_RUN_STOP|RES_MOD_LEFT); - kidGfx.stoprunning[DIR_RIGHT]=resLoad(RES_ANIM_RUN_STOP|RES_MOD_RIGHT); - kidGfx.turnrunning[DIR_LEFT]=resLoad(RES_ANIM_RUN_TURN|RES_MOD_LEFT); - kidGfx.turnrunning[DIR_RIGHT]=resLoad(RES_ANIM_RUN_TURN|RES_MOD_RIGHT); - kidGfx.jumprunning[DIR_LEFT]=resLoad(RES_ANIM_JUMPRUN|RES_MOD_LEFT); - kidGfx.jumprunning[DIR_RIGHT]=resLoad(RES_ANIM_JUMPRUN|RES_MOD_RIGHT); + kidGfx.turning[DIR_LEFT]=resLoad(RES_ANIM_TURNING|RES_MODS_LEFT); + kidGfx.turning[DIR_RIGHT]=resLoad(RES_ANIM_TURNING|RES_MODS_RIGHT); + kidGfx.normal[DIR_LEFT]=resLoad(RES_ANIM_NORMAL|RES_MODS_LEFT); + kidGfx.normal[DIR_RIGHT]=resLoad(RES_ANIM_NORMAL|RES_MODS_RIGHT); + kidGfx.walking[DIR_LEFT]=resLoad(RES_ANIM_WALKING|RES_MODS_LEFT); + kidGfx.walking[DIR_RIGHT]=resLoad(RES_ANIM_WALKING|RES_MODS_RIGHT); + kidGfx.couching[DIR_LEFT]=resLoad(RES_ANIM_CROUCH|RES_MODS_LEFT); + kidGfx.couching[DIR_RIGHT]=resLoad(RES_ANIM_CROUCH|RES_MODS_RIGHT); + kidGfx.jumping[DIR_LEFT]=resLoad(RES_ANIM_JUMP|RES_MODS_LEFT); + kidGfx.jumping[DIR_RIGHT]=resLoad(RES_ANIM_JUMP|RES_MODS_RIGHT); + kidGfx.running[DIR_LEFT]=resLoad(RES_ANIM_RUN|RES_MODS_LEFT); + kidGfx.running[DIR_RIGHT]=resLoad(RES_ANIM_RUN|RES_MODS_RIGHT); + kidGfx.startrunning[DIR_LEFT]=resLoad(RES_ANIM_RUN_START|RES_MODS_LEFT); + kidGfx.startrunning[DIR_RIGHT]=resLoad(RES_ANIM_RUN_START|RES_MODS_RIGHT); + kidGfx.stoprunning[DIR_LEFT]=resLoad(RES_ANIM_RUN_STOP|RES_MODS_LEFT); + kidGfx.stoprunning[DIR_RIGHT]=resLoad(RES_ANIM_RUN_STOP|RES_MODS_RIGHT); + kidGfx.turnrunning[DIR_LEFT]=resLoad(RES_ANIM_RUN_TURN|RES_MODS_LEFT); + kidGfx.turnrunning[DIR_RIGHT]=resLoad(RES_ANIM_RUN_TURN|RES_MODS_RIGHT); + kidGfx.jumprunning[DIR_LEFT]=resLoad(RES_ANIM_JUMPRUN|RES_MODS_LEFT); + kidGfx.jumprunning[DIR_RIGHT]=resLoad(RES_ANIM_JUMPRUN|RES_MODS_RIGHT); } void kidFree() {