author | ecalot
<ecalot> 2006-01-05 23:51:29 UTC |
committer | ecalot
<ecalot> 2006-01-05 23:51:29 UTC |
parent | 2a8e5b73c1b7a63e9bb44706ab00b1c54b03f990 |
PR/src/lib/object/image/image16.c | +3 | -3 |
PR/src/lib/object/image/image2.c | +3 | -3 |
PR/src/lib/object/image/image256.c | +3 | -3 |
PR/src/lib/object/image/image_common.c | +3 | -3 |
diff --git a/PR/src/lib/object/image/image16.c b/PR/src/lib/object/image/image16.c index 9155b44..c457ffc 100644 --- a/PR/src/lib/object/image/image16.c +++ b/PR/src/lib/object/image/image16.c @@ -44,10 +44,10 @@ compress.c: Princed Resources : Image Compression Library * no compression is called RAW * there are 2 algorithms types: RLE and LZG * we can use the modifier: transpose and not transpose (t) - * we can use the LZG modifier: Faster (checks faster the LZG window ignoring - * less probable pattern) (+) + * we can use the LZG modifier: Higher (checks more extensively the LZG window + * without ignoring less probable patterns) (+) * - * So the possible compression algorithms are: + * So the possible compression algorithm variants are: * RAW, RLE, RLEt, LZG, LZGt, LZG+, LZGt+ * * It is known that LZG+ allways compresses better or equal than LZG diff --git a/PR/src/lib/object/image/image2.c b/PR/src/lib/object/image/image2.c index 9155b44..c457ffc 100644 --- a/PR/src/lib/object/image/image2.c +++ b/PR/src/lib/object/image/image2.c @@ -44,10 +44,10 @@ compress.c: Princed Resources : Image Compression Library * no compression is called RAW * there are 2 algorithms types: RLE and LZG * we can use the modifier: transpose and not transpose (t) - * we can use the LZG modifier: Faster (checks faster the LZG window ignoring - * less probable pattern) (+) + * we can use the LZG modifier: Higher (checks more extensively the LZG window + * without ignoring less probable patterns) (+) * - * So the possible compression algorithms are: + * So the possible compression algorithm variants are: * RAW, RLE, RLEt, LZG, LZGt, LZG+, LZGt+ * * It is known that LZG+ allways compresses better or equal than LZG diff --git a/PR/src/lib/object/image/image256.c b/PR/src/lib/object/image/image256.c index 9155b44..c457ffc 100644 --- a/PR/src/lib/object/image/image256.c +++ b/PR/src/lib/object/image/image256.c @@ -44,10 +44,10 @@ compress.c: Princed Resources : Image Compression Library * no compression is called RAW * there are 2 algorithms types: RLE and LZG * we can use the modifier: transpose and not transpose (t) - * we can use the LZG modifier: Faster (checks faster the LZG window ignoring - * less probable pattern) (+) + * we can use the LZG modifier: Higher (checks more extensively the LZG window + * without ignoring less probable patterns) (+) * - * So the possible compression algorithms are: + * So the possible compression algorithm variants are: * RAW, RLE, RLEt, LZG, LZGt, LZG+, LZGt+ * * It is known that LZG+ allways compresses better or equal than LZG diff --git a/PR/src/lib/object/image/image_common.c b/PR/src/lib/object/image/image_common.c index 9155b44..c457ffc 100644 --- a/PR/src/lib/object/image/image_common.c +++ b/PR/src/lib/object/image/image_common.c @@ -44,10 +44,10 @@ compress.c: Princed Resources : Image Compression Library * no compression is called RAW * there are 2 algorithms types: RLE and LZG * we can use the modifier: transpose and not transpose (t) - * we can use the LZG modifier: Faster (checks faster the LZG window ignoring - * less probable pattern) (+) + * we can use the LZG modifier: Higher (checks more extensively the LZG window + * without ignoring less probable patterns) (+) * - * So the possible compression algorithms are: + * So the possible compression algorithm variants are: * RAW, RLE, RLEt, LZG, LZGt, LZG+, LZGt+ * * It is known that LZG+ allways compresses better or equal than LZG