git » fp-git.git » commit 2c08fa0

comments improved

author ecalot
2006-01-05 23:51:29 UTC
committer ecalot
2006-01-05 23:51:29 UTC
parent 2a8e5b73c1b7a63e9bb44706ab00b1c54b03f990

comments improved

PR/src/lib/object/image/image16.c +3 -3
PR/src/lib/object/image/image2.c +3 -3
PR/src/lib/object/image/image256.c +3 -3
PR/src/lib/object/image/image_common.c +3 -3

diff --git a/PR/src/lib/object/image/image16.c b/PR/src/lib/object/image/image16.c
index 9155b44..c457ffc 100644
--- a/PR/src/lib/object/image/image16.c
+++ b/PR/src/lib/object/image/image16.c
@@ -44,10 +44,10 @@ compress.c: Princed Resources : Image Compression Library
  *  no compression is called RAW
  *  there are 2 algorithms types: RLE and LZG
  *  we can use the modifier: transpose and not transpose (t)
- *  we can use the LZG modifier: Faster (checks faster the LZG window ignoring
- *   less probable pattern) (+)
+ *  we can use the LZG modifier: Higher (checks more extensively the LZG window
+ *   without ignoring less probable patterns) (+)
  *
- *  So the possible compression algorithms are:
+ *  So the possible compression algorithm variants are:
  *   RAW, RLE, RLEt, LZG, LZGt, LZG+, LZGt+
  *  
  *  It is known that LZG+ allways compresses better or equal than LZG
diff --git a/PR/src/lib/object/image/image2.c b/PR/src/lib/object/image/image2.c
index 9155b44..c457ffc 100644
--- a/PR/src/lib/object/image/image2.c
+++ b/PR/src/lib/object/image/image2.c
@@ -44,10 +44,10 @@ compress.c: Princed Resources : Image Compression Library
  *  no compression is called RAW
  *  there are 2 algorithms types: RLE and LZG
  *  we can use the modifier: transpose and not transpose (t)
- *  we can use the LZG modifier: Faster (checks faster the LZG window ignoring
- *   less probable pattern) (+)
+ *  we can use the LZG modifier: Higher (checks more extensively the LZG window
+ *   without ignoring less probable patterns) (+)
  *
- *  So the possible compression algorithms are:
+ *  So the possible compression algorithm variants are:
  *   RAW, RLE, RLEt, LZG, LZGt, LZG+, LZGt+
  *  
  *  It is known that LZG+ allways compresses better or equal than LZG
diff --git a/PR/src/lib/object/image/image256.c b/PR/src/lib/object/image/image256.c
index 9155b44..c457ffc 100644
--- a/PR/src/lib/object/image/image256.c
+++ b/PR/src/lib/object/image/image256.c
@@ -44,10 +44,10 @@ compress.c: Princed Resources : Image Compression Library
  *  no compression is called RAW
  *  there are 2 algorithms types: RLE and LZG
  *  we can use the modifier: transpose and not transpose (t)
- *  we can use the LZG modifier: Faster (checks faster the LZG window ignoring
- *   less probable pattern) (+)
+ *  we can use the LZG modifier: Higher (checks more extensively the LZG window
+ *   without ignoring less probable patterns) (+)
  *
- *  So the possible compression algorithms are:
+ *  So the possible compression algorithm variants are:
  *   RAW, RLE, RLEt, LZG, LZGt, LZG+, LZGt+
  *  
  *  It is known that LZG+ allways compresses better or equal than LZG
diff --git a/PR/src/lib/object/image/image_common.c b/PR/src/lib/object/image/image_common.c
index 9155b44..c457ffc 100644
--- a/PR/src/lib/object/image/image_common.c
+++ b/PR/src/lib/object/image/image_common.c
@@ -44,10 +44,10 @@ compress.c: Princed Resources : Image Compression Library
  *  no compression is called RAW
  *  there are 2 algorithms types: RLE and LZG
  *  we can use the modifier: transpose and not transpose (t)
- *  we can use the LZG modifier: Faster (checks faster the LZG window ignoring
- *   less probable pattern) (+)
+ *  we can use the LZG modifier: Higher (checks more extensively the LZG window
+ *   without ignoring less probable patterns) (+)
  *
- *  So the possible compression algorithms are:
+ *  So the possible compression algorithm variants are:
  *   RAW, RLE, RLEt, LZG, LZGt, LZG+, LZGt+
  *  
  *  It is known that LZG+ allways compresses better or equal than LZG