| author | ecalot
<ecalot> 2004-07-06 03:06:58 UTC |
| committer | ecalot
<ecalot> 2004-07-06 03:06:58 UTC |
| parent | c0503c271ce643ece6a63818d7511bc82a4e0e48 |
| PR/doc/readme.txt | +44 | -32 |
diff --git a/PR/doc/readme.txt b/PR/doc/readme.txt index ed2dd20..0f20b8d 100644 --- a/PR/doc/readme.txt +++ b/PR/doc/readme.txt @@ -1,4 +1,4 @@ -Princed Resources v1.0 beta-2 +Princed Resources v1.0-dev1 (c) Copyright 2003 - Princed Development Team http://www.princed.com.ar This program is open source under the GNU General Public License terms @@ -12,33 +12,42 @@ Resource Editor. supported versions of the formats to allow maximum compatibility. As we haven't got enough time to code the program we decided to support only those kinds of formats, and let the user make the necessary - conversions. + conversions. See the table above and specifications for more information. -Resource Types: +Supported Resource Types: Name Extension Description - - level plv Prince of Persia level + ~~~~ ~~~~~~~~~ ~~~~~~~~~~~ + binary bin Binary files image bmp Graphic in windows bitmap format - wave wav Wave digital audio sounds + level plv Prince of Persia level midi mid Game music in midi format - binary bin Binary files palette pal Image palette in the Jasc format pcspeaker pcs Internal PC Speaker Sounds + wave wav Wave digital audio sounds -Type "level": +Levels: + * Type "level": We decided to give Level files the extension ".plv". These files can be edited in RoomShaker from version 1.66 and Princed V3. PV3 can also edit the whole levels.dat file. - Recommended editor: RoomShaker. + Format supported by: RoomShaker. -Type "image": +Images: + * Type "image": We use Windows Bitmaps (BMP) to extract the files. The file specifications are: - 16 color-palette in paletted images and a 2 color-palette in B/W images - No compression. - Recommended editor: Paint Shop Pro, but even MS Paint works. - -Type "wave": + Format supported by: The Gimp, ImageMagick (command line conversor), + Paint Shop Pro, any other image editor. + + * Type "palette": + For the bitmap palettes we are using the Jasc Pal format (Not Microsoft + .pal format) + Format supported by: Paint Shop Pro. + +Sound: + * Type "wave": For digital audio we are using the standard .wav format. The file specifications are: - Size of Format: 16 @@ -48,31 +57,28 @@ Type "wave": - Sample rate: 11025 - Bytes/Sec: 11025 - Block Align: 1 - Recommended editors: GoldWave, CoolEdit. + Format supported by: SoX (command line conversor), GoldWave, + CoolEdit (editors). -Type "midi": + * Type "midi": For musical instrument digital interface we are using the standard midi format (mid) and type 0 midi format. The file specifications are: - Unknown (see standard MIDI specifications) - Recommended editor: Power Tracks. + Format supported by: Power Tracks. -Type "binary": +Binary: + * Type "binary": Some binary garbage or untested stuff. - Recommended editor: xvi32 or any other hex editor. + Format supported by: xvi32 or any other hex editor. -Type "palette": - For the bitmap palettes we are using the Jasc Pal format (Not Microsoft - .pal format) - Recommended editor: Paint Shop Pro. - -Type "pcspeaker": + * Type "pcspeaker": For the internal PC Speaker sound we are using binary data saved in pcs - format + format. The formas is saved this way: 2 unique bytes for headers 3 bytes per note (2 for frequency and 1 for duration) - Recommended editor: xvi32 or any other hex editor. + Format supported by: not supported yet, use xvi32 or any other hex editor. 2) Bugs: All known bugs were solved. If you find a bug (program crashes, corrupted @@ -109,11 +115,11 @@ Type "pcspeaker": 5) Requirements - 25127199 bytes in ram are approx required for a normal full directory task + Approximately 25Mb in RAM are required for a normal full directory task Recomended: AMD K6-II at 350Mhz or higher - 32 Mb ram + 32 Mb RAM 6) Credits @@ -137,9 +143,15 @@ Type "pcspeaker": Resources.xml edition Steven Fayers -To see Translation Credits type pr --version for the version you want to see the credits -Pr is also using some GPL compatible and GPL components made by \xabKevlin Henney\xbb (dirent -stucture port for windows) and \xabthe Free Software Foundation, Inc.\xbb (getopt parsing -functions ports). +Type pr --version to see translation credits for an specific language +Pr is also using some GPL compatible and GPL components made by +\xabKevlin Henney\xbb (dirent stucture port for windows) and \xabthe Free Software +Foundation, Inc.\xbb (getopt parsing functions ports). +Special thanks to: + - the authors of Valgrind and GDB for the great debugging features. + - the authors of GCC and LCC for making excelent free compilers. + - SourceForge.net for the home page hosting and the development + enviornment provided. Please enjoy using Princed Resource Editor! +