git » fp-git.git » commit 97f9be4

removed debug information

author ecalot
2005-01-27 16:35:24 UTC
committer ecalot
2005-01-27 16:35:24 UTC
parent 211689a32bd688546fcb424542735f551cfd35ea

removed debug information

FP/src/ker/room.c +2 -0
FP/src/ker/titles.c +0 -66
FP/src/res/maps.c +11 -2
FP/src/res/resources.c +2 -0

diff --git a/FP/src/ker/room.c b/FP/src/ker/room.c
index c4818a8..1052903 100644
--- a/FP/src/ker/room.c
+++ b/FP/src/ker/room.c
@@ -555,7 +555,9 @@ void roomKidChangedFloor(tRoom* room, tObject* kid) {
 	tTile aux;
 	int i,j;
 
+#ifdef ROOMDEBUG
 	printf("kid had changed the floor. Guards and choppers may be allerted.\n");
+#endif
 	for (j=1;j<4;j++) {
 		for (i=1;i<10;i++) {
 			if (isIn((aux=roomGetTile(room,i,j)),TILE_CHOPPER)) {
diff --git a/FP/src/ker/titles.c b/FP/src/ker/titles.c
index f5e26ae..cc62934 100644
--- a/FP/src/ker/titles.c
+++ b/FP/src/ker/titles.c
@@ -90,7 +90,6 @@ tMenuOption playAnimation(int id) {
 		while(reprocessInput) {
 		if (!inputGetEvent(&key)) {
 			/* key pressed */
-			printf("key pressed\n");
 		 	/*  if there is an action      and  the action wasn't control key */
 			if (key.actionPerformed!=none  &&   !(inputGetCtrl(key.status)&&key.actionPerformed==other))
 				return getAction(key);
@@ -202,77 +201,12 @@ tMenuOption sleep(int ticks) {
 	return menuNone;
 }
 
-#define goodBye {resFree(main_title);return result;}
-	
 tMenuOption showTitles() {
 /* Show the titles animation
  * returns 0 if the user has finished the animations with quit
  * returns 1 if the user has selected to load a saved game 
  * returns 2 if the user has selected to start the game
  */
-#define testing
-#ifdef testing
-	printf("Starting animation testing\n");
-				
 	return playAnimation(ANIMS_ID_PRESENTATION);
-#else
-	tData *main_title;
-	/*tData *main_text;*/
-	tMenuOption result;
-
-	main_title = resLoad(RES_IMG_MAIN_BACKGROUND);
-	if (! main_title) {
-		printf("The resource couldn't be loaded!\n");
-		return menuQuit;
-	}
-	outputClearScreen();
-	/* The main background */
-	outputDrawBitmap(main_title->pFrames[0], 0, 200);
-	outputUpdateScreen();
-	result=sleep(12);
-	if (result!=menuNone) goodBye;
-	/* The presents */
-	outputDrawBitmap(main_title->pFrames[1], 100, 100);
-	outputUpdateScreen();
-	result=sleep(12);
-	if (result!=menuNone) goodBye;
-	/* The author*/
-	outputClearScreen();
-	outputDrawBitmap(main_title->pFrames[0], 0, 200);
-	outputDrawBitmap(main_title->pFrames[2], 100, 100);
-	outputUpdateScreen();
-	result=sleep(12);
-	if (result!=menuNone) goodBye;
-	/* The game name*/
-	outputClearScreen();
-	outputDrawBitmap(main_title->pFrames[0], 0, 200);
-	outputDrawBitmap(main_title->pFrames[3], 30, 70);
-	outputDrawBitmap(main_title->pFrames[4], 30, 190);
-	outputUpdateScreen();
-	/*SDL_Delay(1050);*/
-	result=sleep(12);
-	if (result!=menuNone) goodBye;
-
-	/*
-	 * The outputDraw doesn't support the text files yet
-	 * 
-	main_text = resLoad(RES_IMG_TEXT_BACKGROUND);
-	if (! main_text) {
-		printf("The resource couldn't be loaded!\n");
-		return menuQuit;
-	}
-	*/
-	/* The presents */
-	/*
-	outputDrawBitmap(main_text->pFrames[0], 0, 0);
-	outputDrawBitmap(main_text->pFrames[1], 0, 0);
-	outputUpdateScreen();
-	*/
-	do {
-		result=sleep(1000);
-	} while (result==menuNone);
-
-	goodBye;
-#endif
 }	
 
diff --git a/FP/src/res/maps.c b/FP/src/res/maps.c
index d9914c9..e132bf6 100644
--- a/FP/src/res/maps.c
+++ b/FP/src/res/maps.c
@@ -40,6 +40,8 @@ maps.c: Freeprince : Map handling library
 
 #define slevel(field) (map->field)
 
+/* #define DEBUGMAPS */
+
 void* mapLoadLevel(tMemory level) {
 	tMap* map=(tMap*)malloc(sizeof(tMap));
 	int i,j;
@@ -113,7 +115,9 @@ void* mapLoadLevel(tMemory level) {
 				map->back[i*30+j]=gateInRoom;
 				map->screenGates[i][gateInRoom]=map->gates+gates;
 				auxGates[i*30+j]=map->gates+gates;
+#ifdef DEBUGMAPS
 				fprintf(stderr,"mapLoadLevel: Loading gate: indexed=%d gate pointer=%p\n",i,(void*)auxGates[i*30+j]);
+#endif
 				map->gates[gates++]=newGate;
 				gateInRoom++;
 			/*} else if (((map->fore[i*30+j]&0x1f)==TILE_BTN_RAISE)||((map->fore[i*30+j]&0x1f)==TILE_BTN_DROP)) {*/
@@ -124,7 +128,9 @@ void* mapLoadLevel(tMemory level) {
 				newPressable.type=((map->fore[i*30+j]&0x1f)==TILE_BTN_RAISE)?eRaise:eDrop;
 				map->back[i*30+j]=pressableInRoom;
 				map->screenPressables[i][pressableInRoom]=map->pressables+pressables;
+#ifdef DEBUGMAPS
 				fprintf(stderr,"mapLoadLevel: Creating button: indexed=%d,%d btn pointer=%p\n",i,pressableInRoom,(void*)(map->pressables+pressables));
+#endif
 				map->pressables[pressables++]=newPressable;
 				pressableInRoom++;
 			} else if (isInGroup(map->fore[i*30+j],0,TILES_CHOPPER_SPIKE)) {
@@ -135,7 +141,9 @@ void* mapLoadLevel(tMemory level) {
 				newDanger.action=((map->fore[i*30+j]&0x1f)==TILE_CHOPPER)?eChoInactive:eSpiDown;
 				map->back[i*30+j]=dangerInRoom;
 				map->screenDangers[i][dangerInRoom]=map->dangers+dangers;
+#ifdef DEBUGMAPS
 				fprintf(stderr,"mapLoadLevel: Creating danger tile: indexed=%d,%d btn pointer=%p\n",i,dangerInRoom,(void*)(map->dangers+dangers));
+#endif
 				map->dangers[dangers++]=newDanger;
 				dangerInRoom++;
 			}
@@ -147,7 +155,6 @@ void* mapLoadLevel(tMemory level) {
 		pressableInRoom=0;
 		dangerInRoom=0;
 	}
-printf("Map in memory\n");
 
 	/* read event list from file and convert it into the event array in memory */
 	for (i=0;i<256;i++) {
@@ -161,7 +168,7 @@ printf("Map in memory\n");
 		map->events[i].gate=auxGates[(S-1)*30+L]; /* in case of error null is assigned */
 	}
 	free(auxGates);
-printf("Map loaded\n");
+	
 	return (void*)map;
 }
 
@@ -313,7 +320,9 @@ void  mapStart(tMap* map, tObject* kid, tRoomId *roomId, int level) {
 	/* kid->x,y */
 	static char environments[]=MAP_ENVIRONMENTS;
 	*roomId=slevel(start)[0];
+#if defined DEBUGMAPS || 1
 	printf("mapStart: binding kid to map in room %d using the %d environment\n",*roomId,environments[level]);
+#endif
 	slevel(time)=0;
 	roomLoadGfx(/*environments[level]?RES_IMG_ENV_PALACE:*/RES_IMG_ENV_DUNGEON);
 }
diff --git a/FP/src/res/resources.c b/FP/src/res/resources.c
index 98fe3af..773b3c3 100644
--- a/FP/src/res/resources.c
+++ b/FP/src/res/resources.c
@@ -244,7 +244,9 @@ void resFree(tData* res) {
 	} else if (res->type==eLevels) {
 		mapFreeLevel((tMap*)(res->pFrames)); /* free the map */
 	}
+#ifdef RESOURCESDEBUG
 	fprintf(stderr,"ResFree activated\n");
+#endif
 	free(res); /* free the resource structure */
 }