git » fp-git.git » commit c1bd64c

initial add

author ecalot
2006-03-06 12:07:58 UTC
committer ecalot
2006-03-06 12:07:58 UTC
parent b96f6269da58f84b20b9398c96f8fca4aa5e5458

initial add

PR/src/lib/object/level/level_common.c +95 -0

diff --git a/PR/src/lib/object/level/level_common.c b/PR/src/lib/object/level/level_common.c
new file mode 100644
index 0000000..fdd788c
--- /dev/null
+++ b/PR/src/lib/object/level/level_common.c
@@ -0,0 +1,95 @@
+/*  Princed V3 - Prince of Persia Level Editor for PC Version
+    Copyright (C) 2003 Princed Development Team
+
+    This program is free software; you can redistribute it and/or modify
+    it under the terms of the GNU General Public License as published by
+    the Free Software Foundation; either version 2 of the License, or
+    (at your option) any later version.
+
+    This program is distributed in the hope that it will be useful,
+    but WITHOUT ANY WARRANTY; without even the implied warranty of
+    MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the
+    GNU General Public License for more details.
+
+    You should have received a copy of the GNU General Public License
+    along with this program; if not, write to the Free Software
+    Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA  02111-1307  USA
+
+    The authors of this program may be contacted at http://forum.princed.com.ar
+*/
+
+/*
+.c: Princed Resources : 
+\xaf\xaf\xaf\xaf\xaf\xaf\xaf\xaf\xaf\xaf
+ Copyright 2006 Princed Development Team
+  Created: 5 Mar 2006
+
+  Author: Enrique Calot <ecalot.cod@princed.com.ar>
+  Version: 1.01 (2006-Mar-05)
+
+ Note:
+  DO NOT remove this copyright notice
+*/
+
+/***************************************************************\
+|                  I M P L E M E N T A T I O N                  |
+\***************************************************************/
+
+#include "binary.h" /* tBinary */
+#include "common.h"
+#include "dat.h" /* WriteDat */
+#include "reslist.h" /* tResources */
+#include "plv.h"
+#include <stdlib.h>
+
+/***************************************************************\
+|                         Level Object                         |
+\***************************************************************/
+
+typedef struct {
+	tBinary content;
+	int number;
+	const char* datfile;
+	const char* name;
+	const char* desc;
+	const char* datAuthor;
+}tPop1Level;
+
+void* objLevelCreate(tBinary content,int number,const char* datfile,const char* name,const char* desc,const char* datAuthor,int *error) { 
+	tPop1Level* r;	
+	*error=PR_RESULT_SUCCESS;
+	/*TODO: fix the original file name path (lala///lele/demo.plv--> demo.plv) */
+
+	r=(tPop1Level*)malloc(sizeof(tPop1Level));
+	r->content=content;
+	r->number=number;
+	r->datfile=datfile;
+	r->name=name;
+	r->desc=desc;
+	r->datAuthor=datAuthor;
+	return (void*)r;
+}
+
+int objLevelWrite(void* o, const char* file, int optionflag, const char* backupExtension) {
+	tPop1Level* b=o;
+	return writePlv(file,b->content,b->content.size==12025?2:1,b->datfile,b->number,file,b->desc,b->name,b->datAuthor,optionflag,backupExtension);
+}
+
+/*
+void* objLevelRead(const char* file,int *result) {
+	tBinary o=mLoadFileArray(file);
+	if (o.size<0) {
+		*result=o.size;
+		return NULL;
+	}
+	return objLevelCreate(o,result);
+}
+
+int objLevelSet(void* o,tResource* res) {
+	tBinary* bin=o;
+	res->content=*bin;
+	mWriteFileInDatFile(res);
+	return PR_RESULT_SUCCESS;
+}
+*/
+