author | ecalot
<ecalot> 2005-02-19 09:08:29 UTC |
committer | ecalot
<ecalot> 2005-02-19 09:08:29 UTC |
parent | 7699c0e4b2ae886f562171fc9aa5e1e08215c2f2 |
FP/src/include/kernel.h | +1 | -1 |
FP/src/ker/kernel.c | +11 | -1 |
diff --git a/FP/src/include/kernel.h b/FP/src/include/kernel.h index abb2968..3c67873 100644 --- a/FP/src/include/kernel.h +++ b/FP/src/include/kernel.h @@ -43,7 +43,7 @@ kernel.h: Princed Resources : Resource Handler headers #define hasFlag(a) (optionflag&(a)) #define setFlag(a) optionflag|=(a) -#define FP_VERSION "0.3-pre-alpha-ushuaia" +#define FP_VERSION "0.3-pre-alpha-enmbasso" int kernel(int optionflag,int level); /* level=-1 is default diff --git a/FP/src/ker/kernel.c b/FP/src/ker/kernel.c index 2ebdd65..dc55e9b 100644 --- a/FP/src/ker/kernel.c +++ b/FP/src/ker/kernel.c @@ -150,7 +150,17 @@ int playgame(int optionflag,int level) { } } } - outputDrawMessage(1,"You are dead! Press a key\n"); + switch (death) { +/* case STATE_EXIT_CODE_SPIKED: + outputDrawMessage(1,"You are spiked! Press a key\n"); + break;*/ + case STATE_EXIT_CODE_SPLASH: + outputDrawMessage(1,"Splashh! You are dead! Press a key\n"); + break; +/* case STATE_EXIT_CODE_CHOMPED: + outputDrawMessage(1,"You are dead! Press a key\n"); + break;*/ + } outputUpdateScreen(); inputPause(); return playgame(optionflag,level); /* TODO: fix this recursivity */