git » fp-git.git » commit ef3976e

palette support for pop2

author ecalot
2006-06-18 14:22:44 UTC
committer ecalot
2006-06-18 14:22:44 UTC
parent 59ba43a2e26e7e80bf9858536d4762a5d5bf3745

palette support for pop2

PR/doc/changelog.txt +6 -6

diff --git a/PR/doc/changelog.txt b/PR/doc/changelog.txt
index 4ac6c07..8782106 100644
--- a/PR/doc/changelog.txt
+++ b/PR/doc/changelog.txt
@@ -182,23 +182,23 @@ Versions:
  * PR v1.3 (scheduled 2006-07-08)
   x Add a fatal error check when importing from a different palette size and a
     warning when importing from an incorrect palette.
+  - Added support for all POP2 palettes
+  - Create a priority list for the palettes
+  - Moved tResource* from reslist to types.h
+  - Prepeare the skeletton abstraction layer for bitmap to support .png files
+  - Renamed "uncompress" to "decomporess"
   x Added full POP2 RLEV decompression algorithm
-  x Add the POP2 4-bits palette object
   x Check for memory leak
   x Clean the source
   x Common factor in LGZ compression (a .h or compress.h) for win size, etc.
   x Common palette calculation
   x Create a new isDirSep in disk.h and handle all the / and \ as the same char
-  x Rename all xbit names with xcolor
-  x Create a priority list for the palettes
   x Don't create empty unknown.xml
   x Fix ./pr -ie it -f bug
   x Fix repeated resource name in CPALACE.DAT bug
   x Fork compress to code images as a new object in a separated file
-  - Moved tResource* from reslist to types.h
-  - Renamed "uncompress" to "decomporess"
+  x Rename all xbit names with xcolor
   x Transform flags from the hex form to the [a-y]* form (a is 1, b is 2, c is 4...)
-  - Prepeare the skeletton abstraction layer for bitmap to support .png files
  * PR v1.4 (future plans)
   x Added full POP2 RLEV compression algorithm
   x Code a palette adapting feature